So Much Drama Studios has led development efforts on a variety of non-gaming projects. Please click through the slideshow to learn more about some of the additional work we’ve done.

The King Tower

OK, still technically a game. But this prototype was developed to showcase the narrative powers of  Virtual Reality. This project presents a new level of VR storytelling in which players live inside a fully interactive story. Players use their voice to speak directly with other characters, creating an immersive experience that casts the player as the protagonist in their own narrative experience. Their decisions and interactions with characters affect the direction and ultimate outcome of the story.

VR Enterprise Training: Diversity and Inclusion

So Much Drama Studios was tapped to create a fully interactive enterprise training module on the topic of Diversity and Inclusion. With this program, users spoke directly to digital avatars (powered by AI) to run a meeting. A virtual trainer (also powered by AI) was on hand to help guide the conversation and provide constructive feedback.

VR Enterprise Training: Hospitality Industry

This training demonstration was built to showcase how Virtual Reality could be leveraged in an enterprise setting. Users donned the headset and were put in the role of a hotel check in agent. Using their own words, users communicated with virtual guests and led them through the check in process. A virtual trainer (backed by artificial intelligence) would pop in to provide guidance and suggestions as the user proceeded through the process.

Destination-based Entertainment Application

This entertainment application for a national sports league is a major draw for lovers of the sport. It runs on a giant 84" touchscreen, giving users dynamic presentations of historical data, footage, and more. So Much Drama was responsible for the technical architecture and primary development of this application.

Our apologies for the vague nature of this description; our NDA precludes us from disclosing names and images associated with the project.

Online Multi-User College Learning Platform

We created an immersive, multi-user application that provided a simulation environment for college biology students. Our client, funded by some major educational grants, designed this product as a prototype to research and understand the effectiveness of collaborative electronic learning within the university system.

Our apologies for the vague nature of this description; our NDA precludes us from disclosing names and images associated with the project.